These are a collection of most of the materials I made for my Zervreila Damm project. I used a combination of Zbrush, 3ds Max, Substance Painter, and Substance Designer for all of these materials. The software used for any particular material is denoted by the icons at the bottom to get a sense of my preferred workflows.
The finished scene can be found here: https://www.artstation.com/artwork/xz6zQ4