Zervreila Damm Materials

Sidewalk Tiles

Sidewalk Tiles

Sidewalk Tiles Textures (Height, Normal, Albedo, Roughness, AO)

Sidewalk Tiles Textures (Height, Normal, Albedo, Roughness, AO)

Asphalt

Asphalt

Asphalt Textures (Height, Normal, Albedo, Roughness, AO)

Asphalt Textures (Height, Normal, Albedo, Roughness, AO)

Asphalt Cracked

Asphalt Cracked

Asphalt Cracked Textures (Height, Normal, Albedo, Roughness, AO)

Asphalt Cracked Textures (Height, Normal, Albedo, Roughness, AO)

Concrete

Concrete

Concrete Textures (Height, Normal, Albedo, Roughness)

Concrete Textures (Height, Normal, Albedo, Roughness)

Concrete Rough

Concrete Rough

Concrete Rough Textures (Height, Normal, Albedo, Roughness, AO)

Concrete Rough Textures (Height, Normal, Albedo, Roughness, AO)

Plaster

Plaster

Plaster Textures (Height, Normal, Albedo, Roughness, AO)

Plaster Textures (Height, Normal, Albedo, Roughness, AO)

Plaster Rough

Plaster Rough

Plaster Rough Textures (Height, Normal, Albedo, Roughness, AO)

Plaster Rough Textures (Height, Normal, Albedo, Roughness, AO)

Rough Bricks

Rough Bricks

Rough Bricks Textures (Height, Normal, Albedo, Roughness, AO)

Rough Bricks Textures (Height, Normal, Albedo, Roughness, AO)

Wood Tile

Wood Tile

Wood Tile Textures (Height, Normal, Albedo, Roughness, AO)

Wood Tile Textures (Height, Normal, Albedo, Roughness, AO)

Dirt Ground

Dirt Ground

Dirt Ground Textures (Height, Normal, Albedo, Roughness, AO)

Dirt Ground Textures (Height, Normal, Albedo, Roughness, AO)

Grass Cover

Grass Cover

Grass Cover Textures (Height, Normal, Albedo, Roughness, AO)

Grass Cover Textures (Height, Normal, Albedo, Roughness, AO)

Ground Rocks

Ground Rocks

Ground Rocks Textures (Height, Normal, Albedo, Roughness, AO)

Ground Rocks Textures (Height, Normal, Albedo, Roughness, AO)

Moss

Moss

Moss Textures (Height, Normal, Albedo, Roughness, AO)

Moss Textures (Height, Normal, Albedo, Roughness, AO)

Rock Tile

Rock Tile

Rock Tile Textures (Height, Normal, Albedo, Roughness, AO)

Rock Tile Textures (Height, Normal, Albedo, Roughness, AO)

Tree Bark

Tree Bark

Tree Bark Textures (Height, Normal, Albedo, Roughness, AO)

Tree Bark Textures (Height, Normal, Albedo, Roughness, AO)

Rusted Metal Tile

Rusted Metal Tile

Rusted Metal Tile Textures (Height, Normal, Albedo, Roughness)

Rusted Metal Tile Textures (Height, Normal, Albedo, Roughness)

Rusted Metal Trim

Rusted Metal Trim

Rusted Metal Trim Textures (Normal, Albedo, Roughness, AO)

Rusted Metal Trim Textures (Normal, Albedo, Roughness, AO)

Painted Metal Trim

Painted Metal Trim

Painted Metal Trim Textures (Normal, Albedo, Roughness, AO)

Painted Metal Trim Textures (Normal, Albedo, Roughness, AO)

Metal Trim

Metal Trim

Metal Trim Textures (Metal, Normal, Albedo, Roughness, AO)

Metal Trim Textures (Metal, Normal, Albedo, Roughness, AO)

Concrete Trim

Concrete Trim

Concrete Trim Textures (Normal, Albedo, Roughness, AO)

Concrete Trim Textures (Normal, Albedo, Roughness, AO)

These are a collection of most of the materials I made for my Zervreila Damm project. I used a combination of Zbrush, 3ds Max, Substance Painter, and Substance Designer for all of these materials. The software used for any particular material is denoted by the icons at the bottom to get a sense of my preferred workflows.
The finished scene can be found here: https://www.artstation.com/artwork/xz6zQ4

Date
October 25, 2019